NVIDIA hotfixes micro-stutter with a new driver
The problem of micro-stuttering is one of the most common problems with computer graphics. It can run the experience for any gamer during the most competitive battles, or occur even when browsing the web. The issue of micro-stutter is a very complex topic that may not always have its roots in GPU architecture, sometimes it is related to the CPU/memory, and sometimes all it takes is a new software update.
It turns out that NVIDIA has addressed at least one of the potential sources for micro-stuttering with their latest GeForce hotfix driver. According to the changelog, it specifically focuses on users using vertical synchronization (V-Sync). There is also a stutter fix for users who are not playing games but are simply browsing the web. The explanation for these issues is not provided by NVIDIA, but they all might stem from the same issue.
This hotfix addresses the following issues:
- Some users may experience intermittent micro-stuttering in games when vertical sync is enabled [4445940]
- Potential stutter may be observed when scrolling in web browsers on certain system configurations [4362307]
- [Red Dead Redemption 2][Vulkan] Stutter observed on some Advanced Optimus notebooks [4425987]
- [Immortals of Aveum] Addresses stability issues over extended gameplay [4415277]
The 551.46 hotfix driver is based on the latest Game Ready release of 551.23. It also resolves stutter issues in Red Dead Redemption 2 and some stability concerns for those playing Immortals of Aveum.
As always, the Hotfix driver is not recommended to install for gamers who do not experience issues with the current official stable release. NVIDIA typically releases these hotfixes if the next Game Ready release is not happening in the near future.
Source and download: NVIDIA